VisionTek GeForce3 Review by Dean

August 26, 2001

Page 1: Introduction
Page 2: Specs and Key Features
Page 3: Overclocking and Test System
Page 4: Quake III and MDK2
Page 5: 3DMark2001 16-bit
Page 6: 3DMark2001 32-bit
Page 7: FSAA Performance
Page 8: Final Words

Overclocking

NVIDIA's GeForce3 now specifies that ramsinks be used on the video memory of the card and the heatsink used on the core seems pretty good for cooling already. By default, the GeForce3 comes clocked at 200/460 (core/memory). The core clock is lower than the GeForce2 Ultra but the memory speed is the same. I only managed to overclock the video card up to 230/510 for full stability. Raising the memory to 515 would make me run a few benchmarks but later on would start producing artifacts. While the overclock may not be spectacular, I wasn't really expecting much since generally speaking, the first few yields of a new manufacturing process aren't really as good as the later batches. As time moves on, we'll have higher yielding GeForce3 chips.

click for a larger image
VisionTek GeForce3 and Elsa Gladiac Ultra Limited Edition on top of a RatPadz Mousepad

Test System
Athlon 1.33GHz
Iwill KK266
256MB Mushkin Rev3+ PC133 SDRAM
VisionTek GeForce3 200/460 64MB (core/memory)
Elsa Gladiac Ultra Limited Edition 250/460 64MB (core/memory)
Creative Labs SoundBlaster Live! Value
D-Link DFE-538TX 10/100Mbps Ethernet Adapter Card
Maxtor DiamondMax Plus 60 7200RPM ATA100 HDD

Windows 98 SE
VIA 4.32 Final
DirectX8a
Detonator 12.90

Benchmarks
Quake III Arena v1.17
Fastest 640X480, 800X600, 1024X768, 1280X1024
High Quality 640X480, 800X600, 1024X768, 1280X1024

MDK2
Trilinear Filtering, Max Texture Detail, Hardware T&L
640X480X32, 800X600X32, 1024X768X32, 1280X1024X32
3DMark2001
1024X768X16, 16-bit Z-buffer, Triple Buffer, Hardware T&L/Pure Hardware T&L (GeForce2 Ultra/GeForce3)
1024X768X32, 24-bit Z-buffer, Double Buffer, Hardware T&L/Pure Hardware T&L (GeForce2 Ultra/GeForce3)

Aside from the usual Quake III and MDK2 and 3DMark2001, I also decided to include the fill rate test of 3DMark2001 so we can see the difference in the memory architecture of the video cards. The GeForce3 runs at a lower core clock speed and thus has a lower peak fill rate compared to the GeForce2 Ultra but both cards run at the same memory speed and have the same memory bandwidth. The difference lies in the memory architecture.

With that said, let's start off with the benchmarks.

Quake III and MDK2


Relax, Trudy owns j00.