ECS AG400T8-D64 Xabre400 Review
by Dean

December 26, 2002

Page 1: Introduction
Page 2: More on the Card
Page 3: Test System and Notes
Page 4: Benchmarks
Page 5: Conclusion

Introduction

The GeForce2 MX series certainly lived very long and did very well for its time. While it did not perform around the same level as that of the GeForce2 GTS/Pro/Ti/Ultra, it did provide adequate performance for the current games and technology. The GeForce2 MX was exactly a stripped-down GeForce2 GTS, thus sharing the same technology and features except for the speed. The GeForce4 MX series initially brought the impression that they would be lower-clocked GeForce4 Ti's with the same feature set unfortunately, it wasn't like that. The GeForce4 MX didn't run on the same feature set as the GeForce4 Ti's, and not even to the level of the GeForce3. The GeForce4 MX cards could be fast but once they are ran on games that take advantage of DX8/8.1 features, their limitations would start to show.

AGP8X has now arrived and video cards and games are now making use of DX8/8.1 features. With this, chip makers had to advance their products and come up with their own competitors for the market. In the low end market, it's more or less a battle between the Radeon 9000, GeForce4 MX series, the GeForce3 Ti 200 and the SiS Xabre400. The GeForce3 Ti 200 isn't really intended to compete in this arena but for its current selling price and feature set, it fits the bill perfectly.

The Xabre400

SiS' entry to the low end market is their Xabre200 and Xabre400 cards. In this review, the Xabre400 takes the spotlight. The Xabre400 was among the first cards to adapt to the AGP8X interface and aside from that, it has a feature set comparable to the GeForce3's.

Features

Pixelize engine
Built-in high quality 3D hardware transform and lighting (T&L) engine
Support DirectX 8.1 and Pixel Shader ver 1.3
Supports bump mapping, cubic mapping and volume textures
Supports 2X/4X full-scene anti-aliasing
Maximum 128MB frame buffer with linear addressing
8x8 full-driving power GPU
Supports AGP 8X/DirectX 8.1
Supports hardware auto-detect for AGP 1.0, AGP 2.0, or AGP 3.0 mode support

High performance 2D engine
Built-in hardware command queue
Built-in DirectDraw accelerator
Built-in GDI 2000 accelerator
Supports AGP 8X 533MHz data rate for all 2D engine functions
Built-in programmable 24-bit true color RAMDAC available up to 375MHz

MotionFixing video processor
Supports 4 fields per-pixel motion detection de-interlace function, video sources from MPEG decoder, Video capture and AVI interfaces
Supports down scaling function and scaling vector as 1/2, ¼
Supports de-interlaced and 1/2 down scaling function

MPEG 2/1 video decoder
Motion Compensation layer decoding architecture
Supports up to 20 Mbit/sec bit rate decoding
Supports VCD, DVD and HDTV decoding

Double-scene technology
Companion with SiS301,Support LCD+CRT, CRT+CRT,CRT+TV dual view function to enlarge your view with ease

Unified driver architecture

The Xabre400 runs at 250MHz on the core with a quad-pixel pipeline thus giving it a peak fill rate of 1.0 Billion pixels/sec compared to the dual-pixel pipeline on the GeForce4 MX cards. The Xabre400 can also do eight textures per pixel pipeline thus giving it a fill rate of 2.0 Billion texels/sec. The Xabre400's memory bandwidth is at 8.0GB/sec thanks to its memory running at 125MHz DDR (250MHz); the Xabre400 can support as much as 128MB of memory but this model only runs with 64MB of memory.

For more information on the Xabre400, please refer to these links:

http://www.xabre.com/products/xabre400.html
http://www.ecs.com.tw/products/ag400t8d64.htm

More on the Card


Relax, Trudy owns j00.